- 569–475 BC
Pythagoras leads the elitist mathematikoi and akousmatikoi
- 1026
Guido d’Arezzo’s vowel-to-pitch mapping procedure for composing melodies for texts
- 1626
Francis Bacon describes the ‘sound-house’ in The New Atlantis
- 1734
Louis Bertrand Castel builds a prototype clavecin oculaire, the first light organ
- 1738
Jacques de Vaucanson’s flautist automaton is exhibited
- 1757
Johann Philipp Kirnberger’s Allezeit fertiger Polonoisen und Menuettencomponist (‘The always ready Polonaise and Menuet Composer’), a musical dice game
- 1761
Jean-Baptiste Delaborde builds the Claveçin Electrique in Paris
- 1843
Lady Ada Lovelace describes the possible musical applications for Charles Babbage’s machine in The Sketch of the Analytical Engine
A. Seebeck formulates the rate theory which states that neural firing patterns encode the periodic structure of auditory stimuli
- 1857
Leon Scott invents the phonoautograph
- 1864
Innocenzo Manzetti invents a ‘speaking telegraph’ for his musical automaton
- 1876
Alexander Bell’s (controversial) telephone patent
Thomas Edison invents the carbon microphone
- 1877
Co-invention by Charles Cros and Thomas Edison of the phonograph
Ernst Werner von Siemens invents the loudspeaker
- 1881
Clément Ader demonstrates stereo broadcast with the premiere of his Théâtrophone, conveying music from the Paris Opéra to the World Expo
- 1897
Thaddeus Cahill patents the Art of and Apparatus for Generating and Distributing Music Electronically
- 1898
Valdemar Poulson patents a magnetic Telegraphone, which can both record and play back sound
- 1899
William Duddell invents the Singing Arc
- 1906
Cahill finally builds the Telharmonium
Lee De Forest invents the triode vacuum tube (which he calls the Audion), allowing controlled amplification; ironically, Cahill could have used this invention to make the Telharmonium much smaller!
- 1909
The Tel-musici Company combine a telephone exchange with a music room; they are bankrupt within a few years, just like Cahill
- 1913
Luigi Russolo writes his manifesto The Art of Noises
- 1920
Lev Termen invents the Theremin
- 1924
Ottorino Respighi combines a phonograph playing alongside an orchestra in Pini di Roma.
- 1928
Fritz Fleumer invents the magnetic tape recorder in Germany
Maurice Martenot invents the Ondes Martenot
- 1929
Friedrich Trautwein invents the Trautonium
- 1930
Walter Ruttman’s Weekend is an early precedent in juxtaposition of fragments of recorded sound,
Paul Hindemith and Ernst Toth hold a multiple turntable concert of Grammophonmusik in Berlin, with young exchange student John Cage in attendance
- 1931
An electroacoustic montage is created by the sound department of Paramount Studios in Hollywood, for the film Jekyll and Hyde
- 1932
In Oskar Fischinger’s film, Tönende Ornamente (Ornament Sound), the soundtrack is created by drawing directly onto the optical soundtrack
- 1933
The theremin is used by composer Max Steiner to expand the timbral palette of the orchestra in the film King Kong
- 1936
Varèse publishes his manifesto The Liberation of Sound
- 1937
John Cage delivers his lecture The Future of Music: CREDO
- 1938
Orson Welles’ War of the Worlds radio play successfully deceives its audience into believing a Martian invasion is taking place
Johanna Beyer’s Music of the Spheres is composed, with parts for three electrical instruments and two percussion instruments
- 1939
Cage begins working with live electronic sound in his piece Imaginary Landscape No. 1
- 1944
Egyptian-born Halim El-Dabh experiments by electronically processing recordings made with a wire recorder, a medium that predated tape
- 1946
The Schillinger System of Musical Composition is published posthumously
Raymond Scott writes the patent disclosure for the ‘orchestra machine’
- 1948
At the French National Radio-Television (RTF), Pierre Schaeffer experiments with mixing pre-recorded sources on various turntables and creates Etude aux Chemins de Fer. The RTF studios eventually host the Groupe de Recherches Musicales (GRM)
Claude Elwood Shannon publishes A Mathematical Theory of Communication
- 1951
Pierre Schaeffer and Pierre Henry compose Symphonie pour un homme seule, a landmark in musique concrète
The Studio für Elektronische Musik at West German National Radio (WDR) is founded in Cologne
Percy Grainger invents the Kangaroo Pouch Machine
The Columbia Tape Music Center, in New York, is started by Luenning and Ussachevsky. It would later become the Columbia–Princeton Electronic Music Center in 1959
Louis and Bebe Barron compose Heavenly Menagerie in their studio, months before the more famous Cologne Studio is established
Bernard Herrmann uses theremins as main instruments with the film orchestra in his score for The Day the Earth Stood Still
Schaeffer investigates spatialisation with the potentiomètre d’espace
- 1952
Schaeffer publishes a syntax for musique concrète in the treatise Esquisse d’un solfège concrete
Monique Rollin’s Étude Vocale (1952) is an early musique concrète study
Cage is composing Williams Mix (completed by 1953); the realisation takes a team of tape splicers (in reality, Louis and Bebe Barron) many months
- 1953
In Milan, the Studio di Fonologia is established. In Tokyo the Electronic Music Studio for Japan Radio (NHK) is opened
Herbert Eimert composes Struktur 8
- 1950–4
Varèse composes Déserts, which combines an ensemble of live instrumentalists with tape
- 1955–9
Lejaren Hiller and Leonard Isaacson experiment with using a mainframe computer to algorithmically generate musical scores, composing the Illiac Suite for string quartet in 1956
- 1955
Iannis Xenakis publishes The Crisis of Serial Music, critiquing integral serialism on psychological and statistical grounds
- 1956
Louis and Bebe Barron create the first purely electronic film score for Forbidden Planet
In the Netherlands, the Center for Electronic Music is established within the Philips Research Laboratory
Stockhausen’s Gesang der Jünglinge combines concrète and elektronische
Xenakis completes the first granular study: Analogue B
- 1957
In Warsaw, the Studio Experimentalne is established at Polish National Radio
The Bell Telephone Laboratories host the first digital music experiments: Max Mathews programs the first sounds ever generated by a digital computer and creates MUSIC 1, the earliest programming environment for sound synthesis
- 1958
The BBC Radiophonic Workshop is founded, after years of effort from Daphne Oram in particular
Xenakis designs the Philips Pavilion at the Brussels World’s Fair for which Varèse composes Poème électronique; Xenakis also provides Concrèt PH for the interludes between shows
In Santiago de Chile, the Laboratorio de Acústica is used for the earliest electronic music in South America
Raymond Scott invents and begins development of the Electronium, an algorithmic composing machine without a musical keyboard
In Toronto, the University of Toronto Electronic Music Studio is founded
- 1958–60
Stockhausen works on Kontakte
- 1960
Andreij Markowski creates, at the Experimental Studio in Warsaw, electronic music and sound design for The Silent Star, directed by Kurt Maetzig
Raymond Scott composes a completely electronic soundtrack for the Vicks: Medicated Cough Drops commercial
- 1961
The Norsk Rikskringkasting (NRK) in Oslo allows its studios to be used for the earliest experiments in electronic music in Norway
Kelly and Lochbaum design an algorithm to simulate the human vocal tract
James Tenney creates the plunderphonic tape piece Collage #1 (Blue Suede), sampling and manipulating a famous Elvis track
- 1962
In Buenos Aires, the Laboratorio de Música Electrónica associated to the Instituto Torcuato di Tella is founded; in Ghent, Belgium, the Institut vor Psychoakoestiek en Elektronische Muziek; in East Berlin, the Experimentalstudio für Kunstliche Klang und Gerauscherzeugung, Laboratorium für Akustisch-Musikalische Grenzprobleme
- 1963
Gottfried Michael Koenig’s Projekt 1 program is devised, for automatic aleatoric serial composition
- 1964
Stockhausen composes Mikrophonie I for amplified and processed tam-tam
Jean-Claude Risset visits Bell Labs for the first time and uses MUSIC IV to investigate the timbre of trumpets
- 1965
Steve Reich creates his first phase piece: It’s Gonna Rain
Alvin Lucier creates his Music for Solo Performer, the first live electronics piece to use amplified alpha brainwaves
- 1967
In Gordon Mumma’s composition Hornpipe an analogue device analyses and amplifies the resonances of the hall in which a performer is playing the French horn, thus predating interactive machine-listening systems
John Chowning discovers Frequency Modulation sound synthesis
- 1968
MUSIC V becomes the first computer music programming system to be implemented in FORTRAN
David Tudor composes the first of his Rainforest pieces, featuring a multitude of objects acting as loudspeakers dangling directly from their cables
Raymond Scott invents the first ‘drum machine’, Bandito the bongo artist
Jean-Claude Risset creates a catalogue of computer-generated sounds at Bell Labs including guidelines to synthesise different musical instruments using MUSIC V; Risset also composes Computer Suite from Little Boy, utilising auditory illusions
Wendy Carlos’ Switched-On Bach achieves popular success, promoting Robert Moog’s modular synthesisers
Lee Scratch Perry sets up his Upsetter record label – the Jamaican sound system and studio scene is a fertile backdrop for the development of dub and the remix
- 1969
Max Mathews builds the GROOVE system to connect a computer to an analogue synthesiser
First performance of Lejaren Hiller and John Cage’s HPSCHD, for massed audiovisual forces
Luc Ferrari’s music promenade manipulated field recording
- 1970
Pierre Boulez founds the Institut de Recherche et Coordination Acoustique/Musique (IRCAM)
- 1970–2
François Bayle’s L’expérience acoustique
- 1971
Richard Teitelbaum’s piece Alpha Bean Lima Brain involves the transmission of brain waves by telephone to control jumping beans
Wendy Carlos creates the electronically instrumental score for A Clockwork Orange by Stanley Kubrick
Hiller and Ruiz develop the first computer simulations by physical models, of instrumental sounds
John Chowning describes techniques for the computer simulation of moving sound sources that are based on the Doppler effect as well as reverberation effects
Tonto’s Expanding Head Band release the psychedelic and progressive Zero Time, composed with the expanded Series III Moog synthesiser
- 1972
Salvatore Martirano builds the SalMar Construction, a realtime generative electronic music instrument.
F. Richard Moore, Gareth Loy, and others at the Computer Audio Research Laboratory (CARL) at University of California at San Diego develop and distribute an open-source, portable system for signal processing and music synthesis, called the CARL System, modelled after UNIX
Eduard Artemiev produces the electronic score for Solaris by Andrei Tarkovsky
Pong by Atari becomes a mass gaming phenomenon
- 1973
The Composers inside Electronics collective is formed
DJ Kool Herc is experimenting with turntable mixing at parties in the Bronx
- 1974
Paul De Marinis builds Parrot Pleaser, an automatic music composing circuit intended to be played by a bird
Curtis Roads writes a program with MUSIC V implementing granular synthesis
François Bayle establishes the Acousmonium loudspeaker orchestra
- 1974–9
Laurie Spiegel develops the VAMPIRE (Video And Music Program for Interactive Realtime Exploration/Experimentation) system
- 1975
Michel Waisvisz unleashes the Cracklebox synthesiser
John Appleton produces the prototype for the Synclavier
- 1976
Denis Smalley writes Darkness After Time’s Colours
- 1977
The League of Automatic Composers is founded by Jim Horton, John Bischoff and Rich Gold
Ben Burtt coins the term ‘sound designer’ to reflect his contribution to the film Star Wars
Hildegard Westerkamp creates Lighthouse Park Soundwalk
- 1978
Atari releases the Atari Video Music audio-visualiser
Brian Eno creates the ambient music installation Music for Airports
Kraftwerk create their The Man-Machine album, touring with robotic mannequins
Space Invaders by Toshihiro Nishikado is the first game to have continuous music throughout
Trevor Wishart composes Red Bird: A Political Prisoner’s Dream
- 1979
Merzbow starts his Lowest Music and Arts record label to release his music on cassette
- 1980
Fonction d’onde formantique (FOF) sound synthesis (or formant wave function synthesis), is developed at IRCAM by Xavier Rodet, Yves Potard and Jean-Baptiste Barrière
- 1981
The launch of Music TeleVision; MTV appropriates the existing term VJ for their presenters, starting a parallel use of this descriptor, later fully reclaimed by live club visual artists
- 1981–8
Boulez works on Répons
- 1982
David Jaffe’s Silicon Valley Breakdown utilises an extended version of Karplus-Strong synthesis
- 1983
The Musical Instruments Digital Interface protocol (MIDI) is established
The Yamaha DX7 is released and becomes the first widely accessible digital synthesiser
Double D and Steinski win a remix competition with the first of their influential cut and paste Lessons
- 1984
Paul Lansky develops Cmix, later to become RTCmix, an extension for realtime use created by Brad Garton and David Topper
Yasunao Tone begins ‘wounding’ CDs through the application of perforated Scotch tape
First attempts at automatic accompaniment systems from Roger Dannenberg and Barry Vercoe presented at the International Computer Music Conference at IRCAM
The Wabot-2 score reading and keyboard playing robot is completed, the first of a series of musical robots produced at Waseda University
Early Chicago House recordings from Jesse Saunders, amongst others
- 1985
Laurie Spiegel develops Music Mouse
Paul Lansky’s Idle Chatter
Detroit Techno provides one historical strand amongst many of electronic dance music: Juan Atkins had been recording in the duo Cybotron since 1981, and released his first Model 500 tracks in 1985; influences included electronic, disco and funk artists such as Kraftwerk, Giorgio Moroder and Parliament
- 1986
Csound is originally authored by Barry Vercoe and colleagues at the MIT Media Labs
George E. Lewis begins working on the Voyager interactive music system
The Akai S900 becomes one of the first (and possibly the most accessible) commercially available sampling modules for mass consumers
- 1987
The Hierarchical Music Scoring Language (HMSL) is authored by Polansky, Rosenboom and Burk
- 1988
Miller Puckette publishes his paper The Patcher; at IRCAM he develops this visual patching system into an interactive computer music programming environment called Max
- 1989
John Oswald releases the Plunderphonic EP and is later forced to ‘recant’, destroying all remaining copies, by the litigious music industry
- 1990
Max (later Max/MSP, then later still just Max again) is released commercially, becoming available to non-academic musicians
Public Enemy’s album Fear of a Black Planet demonstrates the power of their sampled hip hop production, allied to strong political messages
- 1991
Nic Collins creates the piece Broken Light by hardware hacking CD players
Common Lisp Music (or CLM), a sound synthesis language is written by Bill Schottstaedt at Stanford University
- 1992
Reed Ghazala starts publishing articles on ‘Circuit Bending’ in the journal Experimental Musical Instruments
- 1993
Björk’s Debut is the first example of her many collaborations with electronic dance music producers
- 1994
Autechre’s anti-EP (particularly the third track, ‘Flutter’) is designed not to repeat in such a way as to confound recent anti-rave legislation
- 1995
The Synthesis Toolkit (STK), a collection of building blocks for realtime sound synthesis and physical modelling, for the C++ programming language, is authored by Perry Cook and Gary Scavone
- 1996
James McCartney develops SuperCollider, an environment and programming language for realtime audio synthesis
Miller Puckette releases Pure Data, a freeware program with a similar environment to Max/MSP
- 1997
Coldcut release Let Us Play, an extended CD including the live AV sampling demo Timber
Maurice Methot and Hector LaPlante start streaming algorithmic music live on the internet with The Algorithmic Stream
Introduction of the Open Sound Control (OSC) network music connectivity protocol
Ryoji Ikeda releases +/−
- 1998
Atau Tanaka and Kaspar Toeplitz install Global String, uniting space with cyberspace
The gameboy Nanoloop sequencer is created by Oliver Wittchow
Chris Watson releases Outside the circle of fire
- 2000
Tabletop tangible musical controllers such as SmallFish and Jam-O-Drum begin to develop; they would be followed by others such as the reactable and the Audiopad
Radiohead’s Kid A openly assimilates electronica influences
- 2000–3000
Jem Finer’s LongPlayer installation intends to run for a thousand years
- 2001
Chris Chafe’s Network Harp uses network latency for sound synthesis
- 2002
ChucK, an audio synthesis programming language, is created by Ge Wang and Perry Cook
The Shazam mobile phone-based automatic music track recognition service is launched
- 2004
The Firebirds installation by Paul de Marinis reignites the use of gas fire loudspeakers
The Vocaloid singing voice synthesiser software is first released
- 2005
Nintendo and Toshio Iwai release the Electroplankton interactive musical video game
- 2006
The Tomb Raider: Legend game widely promotes adaptive audio techniques
Daft Punk’s stage pyramid show is revealed at Coachella
- 2007
The iPhone is released, paving the way to low latency audio processing smartphone applications
- 2009
Björk’s Biophilia is both interactive app and music release
- 2010
The Turner Prize is given to sound artist Susan Philipsz
- 2011
Amon Tobin’s ISAM stage show maps audio synchronized graphics onto a large on-stage sculpture
The Oramics to Electronica exhibition opens at London’s Science Museum
- 2014
The HTML 5 specification is finalized; an era of realtime web browser audio applications has already begun
- 2016
Daphne Oram’s Still Point (1949) for double orchestra, pre-recorded sound and electronic processing via microphones is finally premiered, at the Deep Minimalism Festival in London